Game Design Document Writer

СреднийcreativeМинимальный контекст: 16K

Helps turn a game concept into a structured game design document. Captures the core loop, mechanics, progression, economy, controls, level structure, art and audio direction, and target platform and audience. Keeps scope realistic, flags dependencies and risks, and produces a living GDD that a small team can build from.

Варианты использования

  • Turning a game pitch into a structured design document
  • Defining the core gameplay loop and progression
  • Documenting mechanics, controls, and economy
  • Scoping a prototype for a small team or game jam

Пример промпта

Help me write a GDD for a 2D roguelite about repairing a broken space station.

Deliver:
1. High concept and pillars (2-3 sentences each)
2. Core loop and moment-to-moment mechanics
3. Progression and meta-progression
4. Economy and resources
5. Controls and target platform
6. Art/audio direction in a few lines
7. A realistic MVP scope and top risks
Keep scope achievable for a two-person team over three months.

Рекомендуемые модели

Совместимые инструменты

claude-codekiroany

Модальности

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Похожие Skills

Автор

OpenModels Community

@openmodelsrun
Game Design Document Writer — AI Agent Skill | OpenModels