Game Design Document Writer
中级creative最低上下文:16K
Helps turn a game concept into a structured game design document. Captures the core loop, mechanics, progression, economy, controls, level structure, art and audio direction, and target platform and audience. Keeps scope realistic, flags dependencies and risks, and produces a living GDD that a small team can build from.
使用场景
- Turning a game pitch into a structured design document
- Defining the core gameplay loop and progression
- Documenting mechanics, controls, and economy
- Scoping a prototype for a small team or game jam
示例提示词
Help me write a GDD for a 2D roguelite about repairing a broken space station. Deliver: 1. High concept and pillars (2-3 sentences each) 2. Core loop and moment-to-moment mechanics 3. Progression and meta-progression 4. Economy and resources 5. Controls and target platform 6. Art/audio direction in a few lines 7. A realistic MVP scope and top risks Keep scope achievable for a two-person team over three months.
推荐模型
兼容工具
claude-codekiroany
模态
输入: text
→输出: text
相关 Skills
作者
OpenModels Community